Palworld Surgery Table Implants: Every Installable Passive

Every passive you can implant in Palworld 1.0 — the ones that skip breeding, the breeding-only short list, and where each implant comes from.

Palworld surgery table implants: the full list of installable passives
Katress, Paldex #79: one of the breeding workhorses you'll want to fix up once its passives are right

The short version: most of the "endgame" passives in Palworld 1.0 can be implanted directly, skipping several generations of breeding entirely. The ones you can't are a specific short list: Legend, Lucky, Savior, the raid/elemental exclusives, and the emperor/lord line. Those stay breeding-only.

A lot of guides out there still say the opposite. The most-cited one, nerdschalk's "Can you get rainbow passives with the surgery table?", only covers the repeatable implant modules from the Arena and Bounty shops. It never mentions the disposable implants the Ancient Relic Recycler drops, and that omission flips the whole picture: all five mutation-exclusive passives and all seven World Tree passives are implantable. This guide is the full list, sourced against the game files, with the caveats flagged.

How the Surgery Table Works

The Pal Surgery Table (tech level 38) does two things: install passives and swap a Pal's gender with the Pal Reverser. It costs 30 Refined Ingot, 20 High Quality Fabric, and 10 Corrosive Solvent to build, and it stays in your base like any production station.

The passive system has three layers, and each one behaves differently:

  • Default passives — always available at the table for gold. No item needed.
  • Implant: X — a repeatable key item you buy once from a vendor; it permanently unlocks that passive and you can apply it to any Pal over and over for gold.
  • Disposable Implant: X — a consumable drop from the Ancient Relic Recycler. Use it once and it's gone, but the surgery itself is free.

Two mechanical details matter before you start shopping:

  • If a Pal has fewer than four passives, an implant fills the open slot. If it already has four, you pick which one to overwrite — and that replacement is permanent, no undo.
  • Repeatable implants charge a flat 50,000 gold per surgery. Disposable implants skip the gold fee: the item is consumed on use.

The 19 Default Passives (Gold Only)

No implant item, no vendor. These sit in the table's default list and only cost gold:

Cost Passives
10,000 goldBrave · Hard Skin · Nimble · Sleek Stroke · Fit as a Fiddle · Impatient · Dainty Eater · Positive Thinker · Serious · Work Slave · Fine Furs · Nocturnal · Mercy Hit
50,000 goldFerocious · Diet Lover · Workaholic · Philanthropist · Mine Foreman · Logging Foreman

Note Nocturnal here: that's the "doesn't sleep and keeps working at night" passive, a default install for any base worker.

The 14 Repeatable Implants (Arena + Bounty)

Buy the key item once, use it forever. Seven from the Arena vendor (Battle Tickets), seven from the Bounty Officer (Bounty Tokens):

Vendor Implants
Arena (Battle Tickets)Serenity · Infinite Stamina · Runner · Ace Swimmer · Noble · Healing Coach · Reload Master
Bounty Officer (Bounty Tokens)Musclehead · Burly Body · Artisan · Vanguard · Stronghold Strategist · Motivational Leader · Wellness Watcher

This is where the stale guides go wrong. If you only look at these 14, you'd conclude, like that nerdschalk article did, that the good endgame passives aren't implantable. That conclusion ignores the third layer entirely.

The 21 Disposable Implants (Relic Recycler)

This is the layer most guides miss. The Ancient Relic Recycler (tech 74) breaks down the five grades of Ancient Relics into random items, and the high-end passives live in its drop pool.

Relic grade Disposable implants in the pool
Any gradeDemon God · Diamond Body · Remarkable Craftsmanship · Swift · King of the Waves · Eternal Engine · Mastery of Fasting · Heart of the Immovable King · Vampiric · Twin-Edged Holy Blade · Sanctified Meat Shield · God of Destruction · Demon's Hand · Dimensional Leap · World Tree Seedbed · Hermit Sage
Glistening onlyBabysitter · Heavily Armored · Immortality · Idiosyncratic · Skymarcher

Read that again: Demon God, Diamond Body, Swift, Vampiric, Eternal Engine, and every single one of the five mutation-exclusive passives are implantable. In 1.0, if you want Demon God on a Pal you just bred, you do not need to re-breed for it. You need a relic and a trip to the table.

That includes the World Tree line: Twin-Edged Holy Blade, God of Destruction, Demon's Hand, Dimensional Leap, Sanctified Meat Shield, World Tree Seedbed, and Hermit Sage all come from recycler implants. The only catch is quantity: the recycler's per-slot odds on a specific high-end implant are thin, and the good drops cluster on the higher relic grades.

What You Can't Implant — Breeding-Only Passives

The genuinely locked list is short, and it's the honest answer to "what do I still have to breed for":

Passive Why it's locked
LegendThe legendary line — comes from catching the four legendaries, then breeding.
LuckyCatch-only from Lucky Pals.
SaviorRaid/endgame exclusive.
Siren of the Void · Eternal Flame · Invader · LunkerRaid/elemental exclusives.
Elemental emperor/lord line (Celestial Emperor · Divine Dragon · Earth Emperor · Flame Emperor · Ice Emperor · Spirit Emperor · Lord of Lightning · Lord of the Sea · Lord of the Underworld)No implant item exists for any of them.

Here's the subtle part that catches people: several of these passives do have a disposable implant item in the game files, just flagged "drop disabled." Lucky, Legend, Siren of the Void, Eternal Flame, Invader, Lunker, and Savior all appear as implants in the data, but the recycler can never drop them. If you see a guide claiming you can farm "Disposable Implant: Legend," it's wrong. That item exists in the files, but no source actually produces it.

So the real answer for Legend, the element lords, and the raid line is unchanged: you breed for them. That's where a breeding chain still earns its keep: the surgery table can't shortcut everything, but it cuts out most of the middle generations.

Glistening Relics: the Mutation-Exclusive Gate

The five mutation passives (Babysitter, Heavily Armored, Immortality, Idiosyncratic, Skymarcher) are implantable, but their implants specifically only drop from Glistening relics, the rarest of the five grades. Community drop data puts Glistening around a 2% share of relic drops, with Suzaku (level 80) the best single source at about a 25% Glistening chance per drop.

That's a different statement than "these passives are rare." The passives themselves can still be bred onto Pals once you've hatched them from a mutation egg — Glistening only gates the implant shortcut. If you're after Immortality specifically, you have two roads: farm Glistening relics for the implant, or breed it down from a mutated Pal. The implant is faster if the RNG cooperates; breeding is deterministic if you already own a carrier.

FAQ

Can you implant Legend in Palworld?

No. Legend is breeding-only. There's a "Disposable Implant: Legend" in the game files, but it's flagged drop-disabled — no vendor sells it and the Relic Recycler never drops it.

Can you implant rainbow passives with the surgery table?

Yes. Demon God, Diamond Body, Swift, Vampiric, Eternal Engine, and the other rainbow/endgame passives come as disposable implants from the Ancient Relic Recycler. The five mutation-exclusives (Babysitter, Heavily Armored, Immortality, Idiosyncratic, Skymarcher) need Glistening relics specifically.

Where do I get surgery table implants?

Three sources: default passives at the table for gold, repeatable implants from the Arena vendor (Battle Tickets) and Bounty Officer (Bounty Tokens), and disposable implants from the Ancient Relic Recycler.

Can you overwrite a passive on a Pal?

Yes — if a Pal has four passives, the surgery table asks which one to replace. The replacement is permanent, so pick carefully.

What passives are breeding-only in Palworld 1.0?

Legend, Lucky, Savior, Siren of the Void, Eternal Flame, Invader, Lunker, and the elemental emperor/lord line (Celestial Emperor, Divine Dragon, the six lords, etc.) can't be implanted. Everything else can.

Got a Pal with the passives you want and trying to figure out the shortest route to the target? PalForge reads your level.sav locally in your browser and maps the multi-generation path to your target passives — no uploads, free. Open the calculator →

Sources: paldb.cc game files (Pal Surgery Table /54 list, Disposable Implant drop-disabled flags), Palpedia implants guide, Game8 and GamesFuze surgery table guides, Gamerant and DualShockers implant roundups, gamever.io relic drop-rate data. Implant lists verified against the game files; per-slot drop odds are community figures and vary with world settings.

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